unreal.RigVMFunction_MathFloatRound¶
- class unreal.RigVMFunction_MathFloatRound(value: float = 0.0, result: float = 0.0, int: int = 0)¶
Bases:
RigVMFunction_MathFloatBaseReturns the closest higher full number (integer) of the value
C++ Source:
Plugin: RigVM
Module: RigVM
File: RigVMFunction_MathFloat.h
Editor Properties: (see get_editor_property/set_editor_property)
int(int32): [Read-Write]result(float): [Read-Write]value(float): [Read-Write]