unreal.RigVMFunction_MathFloatRound
¶
- class unreal.RigVMFunction_MathFloatRound(value: float = 0.0, result: float = 0.0, int: int = 0)¶
Bases:
RigVMFunction_MathFloatBase
Returns the closest higher full number (integer) of the value
C++ Source:
Plugin: RigVM
Module: RigVM
File: RigVMFunction_MathFloat.h
Editor Properties: (see get_editor_property/set_editor_property)
int
(int32): [Read-Write]result
(float): [Read-Write]value
(float): [Read-Write]