unreal.RigVMFunction_MathFloatNegate
¶
- class unreal.RigVMFunction_MathFloatNegate(value: float = 0.0, result: float = 0.0)¶
Bases:
RigVMFunction_MathFloatUnaryOp
Returns the negative value
C++ Source:
Module: RigVM
File: RigVMFunction_MathFloat.h
Editor Properties: (see get_editor_property/set_editor_property)
result
(float): [Read-Write]value
(float): [Read-Write]