unreal.RigVMFunction_MathFloatMake

class unreal.RigVMFunction_MathFloatMake(value: float = 0.0)

Bases: RigVMFunction_MathFloatBase

A float constant

C++ Source:

  • Module: RigVM

  • File: RigVMFunction_MathFloat.h

Editor Properties: (see get_editor_property/set_editor_property)

  • value (float): [Read-Write]

property value: float

[Read-Write]

Type:

(float)