unreal.RigVMFunction_MathFloatMake
¶
- class unreal.RigVMFunction_MathFloatMake(value: float = 0.0)¶
Bases:
RigVMFunction_MathFloatBase
A float constant
C++ Source:
Module: RigVM
File: RigVMFunction_MathFloat.h
Editor Properties: (see get_editor_property/set_editor_property)
value
(float): [Read-Write]