unreal.RigVMFunction_MathDoubleMake
¶
- class unreal.RigVMFunction_MathDoubleMake(value: float = 0.0)¶
Bases:
RigVMFunction_MathDoubleBase
A double constant
C++ Source:
Module: RigVM
File: RigVMFunction_MathDouble.h
Editor Properties: (see get_editor_property/set_editor_property)
value
(double): [Read-Write]