unreal.RigVMFunction_MathDoubleLerp
¶
- class unreal.RigVMFunction_MathDoubleLerp(a: float = 0.0, b: float = 0.0, t: float = 0.0, result: float = 0.0)¶
Bases:
RigVMFunction_MathDoubleBase
Linearly interpolates between A and B using the ratio T
C++ Source:
Plugin: RigVM
Module: RigVM
File: RigVMFunction_MathDouble.h
Editor Properties: (see get_editor_property/set_editor_property)
a
(double): [Read-Write]b
(double): [Read-Write]result
(double): [Read-Write]t
(double): [Read-Write]