unreal.RigVMFunction_MathColorMake¶
- class unreal.RigVMFunction_MathColorMake(r: float = 0.0, g: float = 0.0, b: float = 0.0, a: float = 0.0, result: LinearColor = Ellipsis)¶
Bases:
RigVMFunction_MathColorBaseMakes a color from its components
C++ Source:
Module: RigVM
File: RigVMFunction_MathColor.h
Editor Properties: (see get_editor_property/set_editor_property)
a(float): [Read-Write]b(float): [Read-Write]g(float): [Read-Write]r(float): [Read-Write]result(LinearColor): [Read-Write]
- property result: LinearColor¶
[Read-Only]
- Type: