unreal.RigVMFunction_MathColorAdd¶
- class unreal.RigVMFunction_MathColorAdd(a: LinearColor = Ellipsis, b: LinearColor = Ellipsis, result: LinearColor = Ellipsis)¶
Bases:
RigVMFunction_MathColorBinaryAggregateOpReturns the sum of the two values
C++ Source:
Module: RigVM
File: RigVMFunction_MathColor.h
Editor Properties: (see get_editor_property/set_editor_property)
a(LinearColor): [Read-Write]b(LinearColor): [Read-Write]result(LinearColor): [Read-Write]