unreal.RigVMFunction_MathBoxIsValid¶
- class unreal.RigVMFunction_MathBoxIsValid(box: Box = Ellipsis, valid: bool = False)¶
Bases:
RigVMFunction_MathBoxBaseReturns true if the box has any content / is valid
C++ Source:
Plugin: RigVM
Module: RigVM
File: RigVMFunction_MathBox.h
Editor Properties: (see get_editor_property/set_editor_property)
box(Box): [Read-Write]valid(bool): [Read-Write]