unreal.RigVMFunction_MathBoxFromArray

class unreal.RigVMFunction_MathBoxFromArray(array: None = [], box: Box = Ellipsis, minimum: Vector = Ellipsis, maximum: Vector = Ellipsis, center: Vector = Ellipsis, size: Vector = Ellipsis)

Bases: RigVMFunction_MathBoxBase

Returns bounding box of the given array of positions

C++ Source:

  • Plugin: RigVM

  • Module: RigVM

  • File: RigVMFunction_MathBox.h

Editor Properties: (see get_editor_property/set_editor_property)

  • array (Array[Vector]): [Read-Write]

  • box (Box): [Read-Write]

  • center (Vector): [Read-Write]

  • maximum (Vector): [Read-Write]

  • minimum (Vector): [Read-Write]

  • size (Vector): [Read-Write]

property array: None

[Read-Write]

Type:

(Array[Vector])

property box: Box

[Read-Only]

Type:

(Box)

property center: Vector

[Read-Only]

Type:

(Vector)

property maximum: Vector

[Read-Only]

Type:

(Vector)

property minimum: Vector

[Read-Only]

Type:

(Vector)

property size: Vector

[Read-Only]

Type:

(Vector)