unreal.RigVMFunction_MathBoolOnce¶
- class unreal.RigVMFunction_MathBoolOnce(duration: float = 0.0, result: bool = False)¶
Bases:
RigVMFunction_MathBoolBaseReturns true once the first time this node is hit
C++ Source:
Plugin: RigVM
Module: RigVM
File: RigVMFunction_MathBool.h
Editor Properties: (see get_editor_property/set_editor_property)
duration(float): [Read-Write] The duration in seconds at which the result is true Use 0 for a different result every time.result(bool): [Read-Write]