unreal.RigVMFunction_IsHostBeingDebugged

class unreal.RigVMFunction_IsHostBeingDebugged(result: bool = False)

Bases: RigVMStruct

Returns true if a graph is run with its asset editor open. This is editor only - in shipping it always returns false.

C++ Source:

  • Plugin: RigVM

  • Module: RigVM

  • File: RigVMFunction_Context.h

Editor Properties: (see get_editor_property/set_editor_property)

  • result (bool): [Read-Write] True if the graph is currently open in the asset editor

property result: bool

[Read-Only] True if the graph is currently open in the asset editor

Type:

(bool)