unreal.RigVMFunction_GetNameNumericSuffix

class unreal.RigVMFunction_GetNameNumericSuffix(name: Name = 'None', suffix: int = 0, success: bool = False)

Bases: RigVMFunction_NameBase

Tests whether this name ends with a numeric suffix

C++ Source:

  • Plugin: RigVM

  • Module: RigVM

  • File: RigVMFunction_Name.h

Editor Properties: (see get_editor_property/set_editor_property)

  • name (Name): [Read-Write]

  • success (bool): [Read-Write]

  • suffix (int32): [Read-Write]

property name: Name

[Read-Write]

Type:

(Name)

property success: bool

[Read-Only]

Type:

(bool)

property suffix: int

[Read-Only]

Type:

(int32)