unreal.RigVMFunction_GetNameNumericSuffix¶
- class unreal.RigVMFunction_GetNameNumericSuffix(name: Name = 'None', suffix: int = 0, success: bool = False)¶
Bases:
RigVMFunction_NameBaseTests whether this name ends with a numeric suffix
C++ Source:
Plugin: RigVM
Module: RigVM
File: RigVMFunction_Name.h
Editor Properties: (see get_editor_property/set_editor_property)
name(Name): [Read-Write] The input name to check for a numeric suffixsuccess(bool): [Read-Write] True if the name ends with the given numeric suffixsuffix(int32): [Read-Write] The resulting suffix (if it exists)