unreal.RigVMFunction_GetDeltaTime
¶
- class unreal.RigVMFunction_GetDeltaTime(result: float = 0.0)¶
Bases:
RigVMFunction_AnimBase
Returns the time gone by from the previous evaluation
C++ Source:
Module: RigVM
File: RigVMFunction_GetDeltaTime.h
Editor Properties: (see get_editor_property/set_editor_property)
result
(float): [Read-Write]