unreal.RigVMFunction_FramesToSeconds

class unreal.RigVMFunction_FramesToSeconds(frames: float = 0.0, seconds: float = 0.0)

Bases: RigVMFunction_AnimBase

Converts frames to seconds based on the current frame rate

C++ Source:

  • Plugin: RigVM

  • Module: RigVM

  • File: RigVMFunction_TimeConversion.h

Editor Properties: (see get_editor_property/set_editor_property)

  • frames (float): [Read-Write] The input value representing a number of frames to convert to seconds

  • seconds (float): [Read-Write] The resulting time in seconds

property frames: float

[Read-Write] The input value representing a number of frames to convert to seconds

Type:

(float)

property seconds: float

[Read-Only] The resulting time in seconds

Type:

(float)