unreal.RigVMFunction_FrameAttributeIntersection

class unreal.RigVMFunction_FrameAttributeIntersection(a: AnimDatabaseFrameAttribute = [], b: AnimDatabaseFrameRanges = [], result: AnimDatabaseFrameAttribute = [])

Bases: RigVMFunction_AnimDatabaseBase

Frame Attribute Intersection

C++ Source:

  • Plugin: AnimDatabase

  • Module: AnimDatabase

  • File: RigUnit_AnimDatabase.h

Editor Properties: (see get_editor_property/set_editor_property)

  • a (AnimDatabaseFrameAttribute): [Read-Write] Input Frame Attribute

  • b (AnimDatabaseFrameRanges): [Read-Write] Input Frame Ranges

  • result (AnimDatabaseFrameAttribute): [Read-Write] Output Frame Attribute

property a: AnimDatabaseFrameAttribute

[Read-Write] Input Frame Attribute

Type:

(AnimDatabaseFrameAttribute)

property b: AnimDatabaseFrameRanges

[Read-Write] Input Frame Ranges

Type:

(AnimDatabaseFrameRanges)

property result: AnimDatabaseFrameAttribute

[Read-Only] Output Frame Attribute

Type:

(AnimDatabaseFrameAttribute)