unreal.RigVMFunction_DrawDebugNameCenteringOffset¶
- class unreal.RigVMFunction_DrawDebugNameCenteringOffset(name: Name = 'None', settings: DrawDebugStringSettings = Ellipsis, offset: Vector = Ellipsis)¶
Bases:
RigVMFunction_DrawDebugLibraryBaseGet the local offset required to center a draw debug name.
C++ Source:
Plugin: DrawDebugLibrary
Module: DrawDebugLibrary
File: RigUnit_DrawDebugLibrary.h
Editor Properties: (see get_editor_property/set_editor_property)
name(Name): [Read-Write] Name to drawoffset(Vector): [Read-Write] Output Offsetsettings(DrawDebugStringSettings): [Read-Write] String Settings
- property settings: DrawDebugStringSettings¶
[Read-Write] String Settings
- Type: