unreal.RigVMFunction_DeltaFromPreviousTransform
¶
- class unreal.RigVMFunction_DeltaFromPreviousTransform(value: Transform = Ellipsis, delta: Transform = Ellipsis, previous_value: Transform = Ellipsis)¶
Bases:
RigVMFunction_SimBase
Computes the difference from the previous value going through the node
C++ Source:
Module: RigVM
File: RigVMFunction_DeltaFromPrevious.h
Editor Properties: (see get_editor_property/set_editor_property)
delta
(Transform): [Read-Write]previous_value
(Transform): [Read-Write]value
(Transform): [Read-Write]