unreal.RigVMFunction_AnimEasing
¶
- class unreal.RigVMFunction_AnimEasing(value: float = 0.0, type: RigVMAnimEasingType = Ellipsis, source_minimum: float = 0.0, source_maximum: float = 0.0, target_minimum: float = 0.0, target_maximum: float = 0.0, result: float = 0.0)¶
Bases:
RigVMFunction_AnimBase
Returns the eased version of the input value
C++ Source:
Plugin: RigVM
Module: RigVM
File: RigVMFunction_AnimEasing.h
Editor Properties: (see get_editor_property/set_editor_property)
result
(float): [Read-Write]source_maximum
(float): [Read-Write]source_minimum
(float): [Read-Write]target_maximum
(float): [Read-Write]target_minimum
(float): [Read-Write]type
(RigVMAnimEasingType): [Read-Write]value
(float): [Read-Write]
- property type: RigVMAnimEasingType¶
[Read-Write]
- Type: