unreal.RigVMFunction_AlphaInterpQuat¶
- class unreal.RigVMFunction_AlphaInterpQuat(value: Quat = Ellipsis, scale: float = 0.0, bias: float = 0.0, map_range: bool = False, range: InputRange = Ellipsis, out_range: InputRange = Ellipsis, clamp_result: bool = False, clamp_min: float = 0.0, clamp_max: float = 0.0, interp_result: bool = False, interp_speed_increasing: float = 0.0, interp_speed_decreasing: float = 0.0, result: Quat = Ellipsis)¶
Bases:
RigVMFunction_SimBaseTakes in a vector value and outputs an accumulated value with a customized scale and clamp
C++ Source:
Plugin: RigVM
Module: RigVM
File: RigVMFunction_AlphaInterp.h
Editor Properties: (see get_editor_property/set_editor_property)
bias(float): [Read-Write]clamp_max(float): [Read-Write]clamp_min(float): [Read-Write]clamp_result(bool): [Read-Only]interp_result(bool): [Read-Only]interp_speed_decreasing(float): [Read-Write]interp_speed_increasing(float): [Read-Write]map_range(bool): [Read-Only]out_range(InputRange): [Read-Write]range(InputRange): [Read-Write]result(Quat): [Read-Write]scale(float): [Read-Write]value(Quat): [Read-Write]
- property out_range: InputRange¶
[Read-Write]
- Type:
- property range: InputRange¶
[Read-Write]
- Type: