unreal.RigVMFunctionInterfaceNode

class unreal.RigVMFunctionInterfaceNode(outer: Object | None = None, name: Name | str = 'None')

Bases: RigVMTemplateNode

The Function Interface node is is used as the base class for both the entry and return nodes.

C++ Source:

  • Plugin: RigVM

  • Module: RigVMDeveloper

  • File: RigVMFunctionInterfaceNode.h