unreal.RigVMFunctionArgumentDirection

class unreal.RigVMFunctionArgumentDirection

Bases: EnumBase

The Function Argument is used to differentiate different kinds of pins in the data flow graph - inputs or outputs

C++ Source:

  • Plugin: RigVM

  • Module: RigVM

  • File: RigVMFunction.h

INPUT: RigVMFunctionArgumentDirection = Ellipsis

0

INVALID: RigVMFunctionArgumentDirection = Ellipsis

A mutable output value

Type:

2

OUTPUT: RigVMFunctionArgumentDirection = Ellipsis

A const input value

Type:

1