unreal.RigVMEnumNode

class unreal.RigVMEnumNode(outer=None, name='None')

Bases: unreal.RigVMNode

The Enum Node represents a constant enum value for use within the graph.

C++ Source:

  • Module: RigVMDeveloper

  • File: RigVMEnumNode.h

get_cpp_type() str

Returns the C++ data type of the parameter

Return type

str

get_cpp_type_object() Object

Returns the C++ data type struct of the parameter (or nullptr)

Return type

Object

get_enum() Enum

Returns the enum itself

Return type

Enum