unreal.RigVMByteCodeStatistics
¶
- class unreal.RigVMByteCodeStatistics(instruction_count: int = 0, data_bytes: int = 0)¶
Bases:
StructBase
Rig VMByte Code Statistics
C++ Source:
Module: RigVM
File: RigVMStatistics.h
Editor Properties: (see get_editor_property/set_editor_property)
data_bytes
(int32): [Read-Only]instruction_count
(int32): [Read-Only]