unreal.RigUnit_VisualLoggerLogString¶
- class unreal.RigUnit_VisualLoggerLogString(execute_context: RigVMExecuteContext = [], drawer: DebugDrawer = [], string: str = '', color: LinearColor = Ellipsis)¶
Bases:
RigUnit_DrawDebugLibraryBaseLog a string to the visual logger. Only does anything with a VisualLoggerDebugDrawer
C++ Source:
Plugin: DrawDebugLibrary
Module: DrawDebugLibrary
File: RigUnit_DrawDebugLibrary.h
Editor Properties: (see get_editor_property/set_editor_property)
color(LinearColor): [Read-Write] Log Colordrawer(DebugDrawer): [Read-Write] Debug Drawerexecute_context(RigVMExecuteContext): [Read-Write] The execution resultstring(str): [Read-Write] String to log
- property color: LinearColor¶
[Read-Write] Log Color
- Type:
- property drawer: DebugDrawer¶
[Read-Write] Debug Drawer
- Type: