unreal.RigUnit_DrawDebugLibraryBase

class unreal.RigUnit_DrawDebugLibraryBase(execute_context: RigVMExecuteContext = [])

Bases: RigVMStruct

Base class for all draw debug library rig units

C++ Source:

  • Plugin: DrawDebugLibrary

  • Module: DrawDebugLibrary

  • File: RigUnit_DrawDebugLibrary.h

Editor Properties: (see get_editor_property/set_editor_property)

  • execute_context (RigVMExecuteContext): [Read-Write] The execution result

property execute_context: RigVMExecuteContext

[Read-Write] The execution result

Type:

(RigVMExecuteContext)