unreal.RigUnit_TwoBoneIKSimpleTransforms

class unreal.RigUnit_TwoBoneIKSimpleTransforms

Bases: unreal.RigUnit_HighlevelBase

Solves the two bone IK given transforms Note: This node operates in world space!

C++ Source:

  • Plugin: ControlRig

  • Module: ControlRig

  • File: RigUnit_TwoBoneIKSimple.h