unreal.RigUnit_TwoBoneIKSimpleTransforms
¶
- class unreal.RigUnit_TwoBoneIKSimpleTransforms¶
Bases:
unreal.RigUnit_HighlevelBase
Solves the two bone IK given transforms Note: This node operates in world space!
C++ Source:
Plugin: ControlRig
Module: ControlRig
File: RigUnit_TwoBoneIKSimple.h