unreal.RigUnit_TwoBoneIKSimplePerItem
¶
- class unreal.RigUnit_TwoBoneIKSimplePerItem¶
Bases:
unreal.RigUnit_HighlevelBaseMutable
Solves the two bone IK given two bones. Note: This node operates in world space!
C++ Source:
Plugin: ControlRig
Module: ControlRig
File: RigUnit_TwoBoneIKSimple.h