unreal.RigUnit_TwoBoneIKSimple¶
- class unreal.RigUnit_TwoBoneIKSimple¶
Bases:
unreal.RigUnit_HighlevelBaseMutableSolves the two bone IK given two bones. Note: This node operates in world space!
C++ Source:
Plugin: ControlRig
Module: ControlRig
File: RigUnit_TwoBoneIKSimple.h