unreal.RigUnit_TransformFromControlRigSpline¶
- class unreal.RigUnit_TransformFromControlRigSpline¶
Bases:
unreal.RigUnit_ControlRigSplineBaseRetrieves the transform from a given Spline and U value based on the given Up Vector and Roll
C++ Source:
Plugin: ControlRigSpline
Module: ControlRigSpline
File: ControlRigSplineUnits.h