unreal.RigUnit_ToWorldSpace_Rotation
¶
- class unreal.RigUnit_ToWorldSpace_Rotation(value: Quat = Ellipsis, world: Quat = Ellipsis)¶
Bases:
RigUnit
Converts a rotation from rig (global) space to world space
C++ Source:
Plugin: ControlRig
Module: ControlRig
File: RigUnit_WorldSpace.h
Editor Properties: (see get_editor_property/set_editor_property)
value
(Quat): [Read-Write] Value: The input rotation in global / rig spaceworld
(Quat): [Read-Write] World: The result rotation in world space