unreal.RigUnit_ToSwingAndTwist¶
- class unreal.RigUnit_ToSwingAndTwist(input: Quat = Ellipsis, twist_axis: Vector = Ellipsis, swing: Quat = Ellipsis, twist: Quat = Ellipsis)¶
Bases:
RigUnitRig Unit to Swing and Twist
C++ Source:
Plugin: ControlRig
Module: ControlRig
File: RigUnit_Converter.h
Editor Properties: (see get_editor_property/set_editor_property)
input(Quat): [Read-Write]swing(Quat): [Read-Write]twist(Quat): [Read-Write]twist_axis(Vector): [Read-Write]