unreal.RigUnit_ToRigSpace_Transform
¶
- class unreal.RigUnit_ToRigSpace_Transform(value: Transform = Ellipsis, global_: Transform = Ellipsis)¶
Bases:
RigUnit
Converts a transform from world space to rig (global) space
C++ Source:
Plugin: ControlRig
Module: ControlRig
File: RigUnit_WorldSpace.h
Editor Properties: (see get_editor_property/set_editor_property)
global_
(Transform): [Read-Write] Global: The result transform in global / rig spacevalue
(Transform): [Read-Write] Value: The input transform in world