unreal.RigUnit_TestFloatState
¶
- class unreal.RigUnit_TestFloatState(target_value: float = 0.0, target_value_rate: float = 0.0, smoothing_time: float = 0.0, damping_ratio: float = 0.0, result: float = 0.0)¶
Bases:
RigUnit_AnimNextInterfaceBase
Unit for getting a pose via an anim interface
C++ Source:
Plugin: AnimNext
Module: AnimNextInterfaceGraph
File: RigUnit_AnimNextInterfaceParameter.h
Editor Properties: (see get_editor_property/set_editor_property)
damping_ratio
(float): [Read-Write]result
(float): [Read-Write]smoothing_time
(float): [Read-Write]target_value
(float): [Read-Write]target_value_rate
(float): [Read-Write]