unreal.RigUnit_StringConcat
¶
- class unreal.RigUnit_StringConcat(a: str = '', b: str = '', result: str = '')¶
Bases:
RigUnit_StringBase
Concatenates two strings together to make a new string
C++ Source:
Plugin: ControlRig
Module: ControlRig
File: RigUnit_String.h
Editor Properties: (see get_editor_property/set_editor_property)
a
(str): [Read-Write] Ab
(str): [Read-Write] Bresult
(str): [Read-Write] Result