unreal.RigUnit_StringConcat¶
- class unreal.RigUnit_StringConcat(a: str = '', b: str = '', result: str = '')¶
Bases:
RigUnit_StringBaseConcatenates two strings together to make a new string
C++ Source:
Plugin: ControlRig
Module: ControlRig
File: RigUnit_String.h
Editor Properties: (see get_editor_property/set_editor_property)
a(str): [Read-Write] Ab(str): [Read-Write] Bresult(str): [Read-Write] Result