unreal.RigUnit_StartProfilingTimer¶
- class unreal.RigUnit_StartProfilingTimer¶
Bases:
unreal.RigUnit_DebugBaseMutableStarts a profiling timer for debugging, used in conjunction with End Profiling Timer
C++ Source:
Plugin: ControlRig
Module: ControlRig
File: RigUnit_ProfilingBracket.h