unreal.RigUnit_SpawnPhysicsSolver¶
- class unreal.RigUnit_SpawnPhysicsSolver(execute_pin: RigVMExecutePin = [], owner: RigElementKey = Ellipsis, physics_solver_component_key: RigComponentKey = Ellipsis, solver_settings: RigPhysicsSolverSettings = Ellipsis, teleport_detection: RigPhysicsTeleportDetectionSettings = [], space_motion: RigPhysicsSimulationSpaceMotion = [])¶
Bases:
RigUnit_PhysicsBaseMutableAdds a new physics solver as a component on the owner element. Note: This node only runs during the construction event (before physics instantiation, after which this data is frozen).
C++ Source:
Plugin: ControlRigPhysics
Module: ControlRigPhysics
File: RigPhysicsSolverExecution.h
Editor Properties: (see get_editor_property/set_editor_property)
execute_pin(RigVMExecutePin): [Read-Write] This property is used to chain multiple mutable units togetherowner(RigElementKey): [Read-Write] The owner of the newly created component (must be set/valid)physics_solver_component_key(RigComponentKey): [Read-Write] The component key of the solver that has been addedsolver_settings(RigPhysicsSolverSettings): [Read-Write] Settings for the physics solver that will be addedspace_motion(RigPhysicsSimulationSpaceMotion): [Read-Write] Conditioning of simulation-space velocity/acceleration plus nested inertial-force gain and drag.teleport_detection(RigPhysicsTeleportDetectionSettings): [Read-Write] Per-channel teleport-detection thresholds applied to raw simulation-space deltas.
- property owner: RigElementKey¶
[Read-Write] The owner of the newly created component (must be set/valid)
- Type:
- property physics_solver_component_key: RigComponentKey¶
[Read-Only] The component key of the solver that has been added
- Type:
- property solver_settings: RigPhysicsSolverSettings¶
[Read-Write] Settings for the physics solver that will be added
- Type:
- property space_motion: RigPhysicsSimulationSpaceMotion¶
[Read-Write] Conditioning of simulation-space velocity/acceleration plus nested inertial-force gain and drag.
- Type:
- property teleport_detection: RigPhysicsTeleportDetectionSettings¶
[Read-Write] Per-channel teleport-detection thresholds applied to raw simulation-space deltas.