unreal.RigUnit_SetSpaceInitialTransform

class unreal.RigUnit_SetSpaceInitialTransform

Bases: unreal.RigUnitMutable

SetSpaceInitialTransform is used to perform a change in the hierarchy by setting a single space’s initial transform.

C++ Source:

  • Plugin: ControlRig

  • Module: ControlRig

  • File: RigUnit_SetSpaceInitialTransform.h