unreal.RigUnit_SetSpaceInitialTransform¶
- class unreal.RigUnit_SetSpaceInitialTransform¶
Bases:
unreal.RigUnitMutableSetSpaceInitialTransform is used to perform a change in the hierarchy by setting a single space’s initial transform.
C++ Source:
Plugin: ControlRig
Module: ControlRig
File: RigUnit_SetSpaceInitialTransform.h