unreal.RigUnit_SetRelativeTransformForItem

class unreal.RigUnit_SetRelativeTransformForItem

Bases: unreal.RigUnitMutable

SetRelativeTransform is used to set a single transform from a hierarchy in the space of another item

C++ Source:

  • Plugin: ControlRig

  • Module: ControlRig

  • File: RigUnit_SetRelativeTransform.h