unreal.RigUnit_SetMultiControlBool
¶
- class unreal.RigUnit_SetMultiControlBool¶
Bases:
unreal.RigUnitMutable
SetMultiControlBool is used to perform a change in the hierarchy by setting multiple controls’ bool value.
C++ Source:
Plugin: ControlRig
Module: ControlRig
File: RigUnit_SetControlTransform.h