unreal.RigUnit_SetControlRotator
¶
- class unreal.RigUnit_SetControlRotator¶
Bases:
unreal.RigUnitMutable
SetControlRotator is used to perform a change in the hierarchy by setting a single control’s Rotator value.
C++ Source:
Plugin: ControlRig
Module: ControlRig
File: RigUnit_SetControlTransform.h