unreal.RigUnit_RunAnimNode

class unreal.RigUnit_RunAnimNode(anim_node: UAFAnimNodeDataEx = [], lod: int = 0, reference_pose: AnimNextGraphReferencePose = [], attribute_set: Name = 'None', result: AnimNextGraphLODPose = [], execute_context: AnimNextExecuteContext = [])

Bases: RigUnit_RunAnimNode_v1

deprecated: ‘RigUnit_RunAnimNode’ was renamed to ‘RigUnit_RunAnimNode_v1’.