unreal.RigUnit_RotationConstraintLocalSpaceOffset¶
- class unreal.RigUnit_RotationConstraintLocalSpaceOffset¶
Bases:
unreal.RigUnit_HighlevelBaseMutableConstrains an item’s rotation to multiple items’ rotations
C++ Source:
Plugin: ControlRig
Module: ControlRig
File: RigUnit_TransformConstraint.h
Editor Properties: (see get_editor_property/set_editor_property)
advanced_settings(RigUnit_RotationConstraint_AdvancedSettings): [Read-Write] Advanced Settingschild(RigElementKey): [Read-Write] Childfilter(FilterOptionPerAxis): [Read-Write] Filtermaintain_offset(bool): [Read-Write] Maintain Offsetparents(Array(ConstraintParent)): [Read-Write] Parentsweight(float): [Read-Write] Weight