unreal.RigUnit_ResolveUniversalObjectLocator

class unreal.RigUnit_ResolveUniversalObjectLocator(locator: UniversalObjectLocator = [], object: Object = Ellipsis)

Bases: RigUnit_AnimNextBase

Synthetic node injected by the compiler to resolve a UOL to an object, not user instantiated

C++ Source:

  • Plugin: UAF

  • Module: UAF

  • File: RigUnit_ResolveUniversalObjectLocator.h

Editor Properties: (see get_editor_property/set_editor_property)

  • locator (UniversalObjectLocator): [Read-Write]

  • object (Object): [Read-Write]

property locator: UniversalObjectLocator

[Read-Write]

Type:

(UniversalObjectLocator)

property object: Object

[Read-Only]

Type:

(Object)