unreal.RigUnit_PoseSearchResultGetSelectedDatabase

class unreal.RigUnit_PoseSearchResultGetSelectedDatabase(pose_search_result: PoseSearchBlueprintResult = Ellipsis, out_database: PoseSearchDatabase = Ellipsis)

Bases: RigUnit_AnimNextBase

Gets selected database from a pose search result

C++ Source:

  • Plugin: UAFPoseSearch

  • Module: UAFPoseSearch

  • File: RigUnit_PoseSearchResultGetSelectedDatabase.h

Editor Properties: (see get_editor_property/set_editor_property)

  • out_database (PoseSearchDatabase): [Read-Write] Result of the role search in the MultiAnimAsset

  • pose_search_result (PoseSearchBlueprintResult): [Read-Write] Role to search for within the MultiAnimAsset

property out_database: PoseSearchDatabase

[Read-Only] Result of the role search in the MultiAnimAsset

Type:

(PoseSearchDatabase)

property pose_search_result: PoseSearchBlueprintResult

[Read-Write] Role to search for within the MultiAnimAsset

Type:

(PoseSearchBlueprintResult)