unreal.RigUnit_PoseSearchResultGetSelectedDatabase¶
- class unreal.RigUnit_PoseSearchResultGetSelectedDatabase(pose_search_result: PoseSearchBlueprintResult = Ellipsis, out_database: PoseSearchDatabase = Ellipsis)¶
Bases:
RigUnit_AnimNextBaseGets selected database from a pose search result
C++ Source:
Plugin: UAFPoseSearch
Module: UAFPoseSearch
File: RigUnit_PoseSearchResultGetSelectedDatabase.h
Editor Properties: (see get_editor_property/set_editor_property)
out_database(PoseSearchDatabase): [Read-Write] Result of the role search in the MultiAnimAssetpose_search_result(PoseSearchBlueprintResult): [Read-Write] Role to search for within the MultiAnimAsset
- property out_database: PoseSearchDatabase¶
[Read-Only] Result of the role search in the MultiAnimAsset
- Type:
- property pose_search_result: PoseSearchBlueprintResult¶
[Read-Write] Role to search for within the MultiAnimAsset
- Type: