unreal.RigUnit_PoseOperator

class unreal.RigUnit_PoseOperator(operator: AnimNextInterface = Ellipsis, input_poses: None = [], parameters: AnimNextInterfaceParameters1 = [], result: AnimNextInterfaceExecuteContext = [])

Bases: RigUnit_AnimNextInterfaceBase

Unit for getting a pose via an anim interface

C++ Source:

  • Plugin: AnimNext

  • Module: AnimNextInterfaceGraph

  • File: RigUnit_AnimNextInterfaceParameter.h

Editor Properties: (see get_editor_property/set_editor_property)

  • input_poses (Array[RigVMExecuteContext]): [Read-Write]

  • operator (AnimNextInterface): [Read-Write]

  • parameters (AnimNextInterfaceParameters1): [Read-Write]

  • result (AnimNextInterfaceExecuteContext): [Read-Write]

property input_poses: None

[Read-Write]

Type:

(Array[RigVMExecuteContext])

property operator: AnimNextInterface

[Read-Write]

Type:

(AnimNextInterface)

property parameters: AnimNextInterfaceParameters1

[Read-Write]

Type:

(AnimNextInterfaceParameters1)

property result: AnimNextInterfaceExecuteContext

[Read-Only]

Type:

(AnimNextInterfaceExecuteContext)