unreal.RigUnit_PoseOperator
¶
- class unreal.RigUnit_PoseOperator(operator: AnimNextInterface = Ellipsis, input_poses: None = [], parameters: AnimNextInterfaceParameters1 = [], result: AnimNextInterfaceExecuteContext = [])¶
Bases:
RigUnit_AnimNextInterfaceBase
Unit for getting a pose via an anim interface
C++ Source:
Plugin: AnimNext
Module: AnimNextInterfaceGraph
File: RigUnit_AnimNextInterfaceParameter.h
Editor Properties: (see get_editor_property/set_editor_property)
input_poses
(Array[RigVMExecuteContext]): [Read-Write]operator
(AnimNextInterface): [Read-Write]parameters
(AnimNextInterfaceParameters1): [Read-Write]result
(AnimNextInterfaceExecuteContext): [Read-Write]
- property operator: AnimNextInterface¶
[Read-Write]
- Type:
- property parameters: AnimNextInterfaceParameters1¶
[Read-Write]
- Type:
- property result: AnimNextInterfaceExecuteContext¶
[Read-Only]
- Type: